Unfortunately, there are also quite a few mods not even worth the code they were written from, and it can be difficult to find the proverbial needle in a haystack from large mod databases. Thankfully, the Stalker modding community has saved the day yet again, producing a multitude of impressive Stalker CoP mods in the past year. Glitchy monster spawns, *interesting* dialogue accents and choices, and sometimes absent artificial 'intelligence' are the usual suspects here. However, despite Call of Pripyat's excellent all around pedigree, it still has it's fair share of problems. If you are a fan of the first two Stalker games, you owe it to yourself to check out Call of Pripyat. Stalker: Call of Pripyat is no exception to these generalizations, but it does add something entirely unique to the current FPS genre atmosphere. Most first person shooters nowadays feature realistic graphics, addictive gunplay, and psychotic enemies hell bent on destroying the world…or you. Clear Sky - Russian Voiceover and Text v.1.0 Clear Sky - Polish Voiceover and Text v.1.0 S.T.A.L.K.E.R.: Clear Sky - Realistic flashlight S.T.A.L.K.E.R.: Clear Sky - multiplayer patch S.T.A.L.K.E.R.: Clear Sky - STALKER Clear Sky - FOV Switcher v.1.4 S.T.A.L.K.E.R.: Clear Sky - Alternative Inventory S.T.A.L.K.E.R.: Clear Sky - Old Story v.1.2 S.T.A.L.K.E.R.: Clear Sky - Sky Reclamation Project (SRP) v.1.1.2 S.T.A.L.K.E.R.: Clear Sky - The Faction Wars v.3.8 S.T.A.L.K.E.R.: Clear Sky - Mystery v.2.0 S.T.A.L.K.E.R.: Clear Sky - Clear Sky Complete 1.1.3 But still, it's a S.T.A.L.K.E.R., the essence is still there. The AI could have been better, game logic could have been better, side quests could have been more interesting. Overall, it's a good game, not as good as SoC but good enough for it's price (currently $2.5). I don't want to give spoilers but come on people, the last part was really good (and hard). I read some comments about how bad the story is, but I liked it. Steam tells me I played 21 hours and i think about 1 hour of it is loading. I think they should change the loading strategy if you're loading the same map. The loading times are much longer than Max Payne 3. And when they throw a grenade, it lands at most 50 centimeters from your feet. After the enemies started throwing grenades, I realized that was not my fault. But it's not because I was acting stupid, I always play RPG-like FPS games slowly, have more equipment, better weapons and armor, then go. Of four difficulty levels, I selected 4, after playing for 20 minutes at most, I had to change to 3, then 2. I'm not a very good FPS player but I have a habit that whenever I play an FPS game, I select the hardest difficulty level. So far so good, right? Let's talk about game mechanics. There is a point in faction wars in which you cannot do anything anymore, but before reaching there, it's very fun. Although faction quests and other side quests are very repetitive, I fought for factions for more than 5-6 hours. Being a member of a faction is very fun too, I really wanted that in SoC. There were crashes at least two times than SoC, but it was bearable. And having played the game for 21 hours, it was OK. It's OK for a game to have bugs, but in main quest? Was CS not tested at all? After the discount in steam (new year sale), i bought the game, hoping to be able to play it this time. I couldn't play more because of the bugs in the main quest. I had the game in '08, a cracked version. And having played (I will talk about the latest vanilla version, from steam) (I will talk about the latest vanilla version, from steam)
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